<section app-tutorial-content>
<p>
Great! This creep will now work as a harvester until it dies. Remember that almost any creep has a life cycle of 1500
game ticks, then it "ages" and dies (this behavior is disabled in the Tutorial).
</p>
<p>
Let's create another worker creep to help the first one. It will cost another 200 energy units, so you may
need to wait until your harvester collects enough energy. The <code>spawnCreep</code> method will return an
error code <code>ERR_NOT_ENOUGH_ENERGY</code> (-6) until then.
</p>
<p>
Remember: to execute code once just type it in the "Console" tab.
</p>
<div class='objective'>
<div class='fa fa-caret-right'></div>
Spawn a second creep with the body <code>[WORK,CARRY,MOVE]</code> and name <code>Harvester2</code>.
</div>
<div class='objective'>
<div class='fa fa-caret-down'></div>
Documentation:
<ul>
<li>
<code><a app-nw-external-link href='http://docs.screeps.com/api/#StructureSpawn.spawnCreep' target='_blank'>StructureSpawn.spawnCreep</a></code>
</li>
</ul>
</div>
<app:tutorial-code></app:tutorial-code>
<div class='tutorial-controls'>
<md:button class='md-raised md-primary' ng:click='Tutorial.close()'>Got it</md:button>
</div>
</section>
